Blog'A'Little

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Overcoming Silverlight speed issues in Silverlight 1.1 Alpha (Managed code)
I've been close to ranting lately about my issues with speed for Silverlight 1.1.. Shame on me, a little bit.. :) I have now refactored my 3D a bit and I'm now experiencing increased speed. The main problem is that if you want to runtime generate the...
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