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26th of September we´re holding our third Game Camp event. This time around we´re going across 2 simultaneous tracks. We´ve got a lot of exciting stuff for you, and as always; IT´S FREE. Scott Bilas is coming to do the keynote and a session as well. Scott...
During my stay in Turkey for the Xna workshop I created a simple content importer that makes it easier to work with 2D animations. Very often you see people use spritesheets as the solution for animating 2D, which is of course not a bad way, it is a very...
Here are some of the pictures from the workshop we held in Turkey. Click the images to see larger versions. We started on Tuesday with a 2 hour presentation (30 minutes) and live coding (90 minutes). Below you see all the people involved for the workshop;...
During the workshop I held a few presentations were I walked through different concepts. The presentations was ranging from how to get started with a game project, independent from technology – to graphics concepts and finally specifically using Xna to...
The Xna workshop held in Ankara, Turkey is now over, I’ll post all the material during this week. This will be the first material drop of a few. This drop contains the sample I worked on for the workshop, it is crude but it shows how easy things can be...
During my stay in Turkey I got invited to a games development company called Sobee. They have created a few titles that I found very very good. They’re now working on a massive multiplayer football championship game written entirely in C# utilizing managed...
I've been in Istanbul and Ankara in Turkey for this week, and unfortunately it is coming to an end. Together with Microsoft Turkey, we've been holding a full Xna workshop and I must say it's been really great. All the students attending have...
The dates have changed for my workshop at METU in Turkey. The 23rd of June and for four whole days we'll have training in Xna, with focus on Xna 3.0. We will try cover all of Xna in these four days, ranging from 2D and 3D graphics to sound and networking...
Yesterday, Microsoft launched a completely redesigned creators club site alongside with a beta of the community games. Just entering the site after logging in, you can see how easy it is to submit a community game: The site is intuitive to use and in...
Another cool thing with XNA 3.0 is the ability to use MP3 and WMA files directly. This gives better compression for your music than the average of 27% before. These files can also be added directly to your content folder and used from the ContentManager...
Finally the CTP we've all been waiting for is here. You can now pick it up here and start developing for Windows, Xbox 360 and Zune (if you're lucky enough to own one). Another great news with this is that it supports Visual Studio 2008. It's...
I was asked earlier by Microsoft if I could hold a workshop in Turkey. On the 20th of May I'll be heading down to Ankara and hold a 3-4 day workshop for a competition Microsoft is holding at the Middle East Technical University . I'm working on...
We held an Xna workshop at the Gathering 2008 in the Easter and most of the material is now available for download from here . The workshop went very well. We held a 10 hour introduction to Xna with interactive tutoring the first day, the second and third...
Another event just appeared out of the blue. We got approached by Microsoft yesterday and was asked if we had the resources and capacity to hold a workshop of some sort at The Gathering 2008 . Good news: Game Camp is showing up and will hold a full day...
I held a talk yesterday (28th of february 2008) a talk about XNA. The talk is pretty much what I held at Game Camp last year which was a revised version of what I had at NNUG Bergen in October last year. Anywho, if you're interested in the material...
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