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  • XNA 3.0 CTP is here

    Finally the CTP we've all been waiting for is here. You can now pick it up here and start developing for Windows, Xbox 360 and Zune (if you're lucky enough to own one). Another great news with this is that it supports Visual Studio 2008. It's time to see if I can finally uninstall Visual...
    Posted to Blog'A'Little (Weblog) by Einar Ingebrigtsen on 05-07-2008
  • XNA 3.0 in 2008 - now with Zune support

    Microsoft has announced that they will offer a preview release of XNA 3.0 in spring of 2008 timeframe with a final release scheduled for the 2008 holiday season. XNA 3.0 will contain give the developers the ability to create content for Zune. Read more over at the XNA teams blog .
    Posted to Blog'A'Little (Weblog) by Einar Ingebrigtsen on 02-22-2008
  • Balder 3D Engine for Silverlight - Source Code is out

    UPDATE, 12th of February 2010, Balder 0.8.8.6 is out - read more about the new features here . UPDATE: Go to my new blog and the post about the updates for Balder, 3D in Silverlight, here I've finally published the source code on CodePlex for the 3D engine posted earlier. It has been built with Visual...
    Posted to Blog'A'Little (Weblog) by Einar Ingebrigtsen on 06-13-2007
  • 3D in Silverlight 1.1 Alpha

    UPDATE: Go to my new blog and the post about the updates for Balder, 3D in Silverlight, here Being a game developer at heart, my first instincts whenever a technology comes out that have visuals to it is to figure out a way to create some cool 3D stuff.. Silverlight proved to be a challenge doing this...
    Posted to Blog'A'Little (Weblog) by Einar Ingebrigtsen on 05-19-2007
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